This project is a collaboration between the Department of Design and the colleges of Engineering and Nursing at OSU. I was hired on as the primary force that would design the concept they birthed. The team dubbed the Circle Collaborative, is aiming to build a wearable accessibility videogame controller that turns individuals into the controller themselves. This ability is particularly useful in situations where players have limited cognitive and or physical abilities that prevent them from playing video games normally.
October 2020 - May 2022
Sketching, 3D modeling, and User testing